Showing posts with label sound. Show all posts
Showing posts with label sound. Show all posts

Saturday, 21 November 2015

Sound

In some of our most recent lessons, we have been learning about sound. Sound is one of the most important aspects of film even though we do not realise it. Contrasting to what some people may think, it isn't just about the soundtrack. Sound ranges all the way from dialogue to sound effects and if any features are missing, the continuity of the film or scene dramatically decreases. Some different examples sound are:

- Diegetic = This is the sound that comes from a person or object in the scene or seen within the field of vision.
-Non-diegetic = This is the sound that comes from nothing within the field of vision and has been added afterwards in the editing process.
-Synchronous = This is where the sound is synchronised with the object emitting that sound.
-Asynchronous = This is where the soundtrack is deliberately out of sync or out of time with what we see.
-Sound effects = This is the sounds added to the visuals in editing, they may be naturalistic or unnaturalistic.
-Sound motif/leitmotif = This is a sound associated with a character or place.
-Sound bridge = This is where the sound continues across one or more cuts or transitions.
-Dialogue = This is the sound made by characters talking to each other.
-Voiceover = This is where a voice from outside the diegesis gives the audience information.

I have find a clip from the Lord Of The Rings which uses a range of features from sound to have a dramatic effect on the audience and build tension in the scene. I have put the link for this clip below:

 
 
In this scene, nearly all of the sounds would have been pre-recorded and edited in after filming. The different sounds that I picked up from watching this scene are:
 - The sound of the army marching.
- The sound of the lighting and thunder.
- The sound of the dialogue exchanged between characters.
- The sound of the rain droplets.
- The soundtrack which was very sinister and aiding in building tension.
- The sound of the metal armour clinking together.
- The sound of the roar and growls from the creatures.
- The sounds of the poles thudding against the ground.
- The sound of arrows being drawn back and released.
 - The sounds of shouts and screams of men being hit.
- The sound of swords swishing as they are released.
 
From this, I have learned just how important sound actually is as if it is wrong or a piece of sound is missing then it can throw off the whole continuity of the scene and confuse the audience. Therefore, sound should not be written off and something you can quickly do in the editing suite as it takes a lot of time and effort.
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Saturday, 3 October 2015

Camera shots powerpoint

During two of our media lessons our task was to go outside and create our own camera shots and videos where we could practice panning across and using different angles. In the second lesson we made a powerpoint to showcase our work. In this powerpoint we have presented the flowing camera shots:


-Extreme close up
-Close up
-Birdseye view
-Establishing shot
-Long shot
-Big close up
-Medium close up
-Medium shot
-Medium long-shot
-High angle shot
-Low angle shot
-Dutch angle
-Reverse angle


I have attached the link to my powerpoint below:

Camera shots

Today in my media studies lesson we learnt and explored the different camera angles and types of close-ups. We looked at a clip of the Superman Returns film, where the link is tagged below. From this I have been able to discover different camera angles and types of close-ups such as:
- Eye level shot
- Low angle shot
- High angle shot
- Medium long shot
- Medium shot
-Medium close up
-Big close up
- Extreme close up


There are various effects that these different types of camera angles and close ups have on the reader. For example, by using the medium close up, the viewer is able to see the headshot of Superman and what is above him. This is seen where Superman is walking across and blocking the bullets from harming the policemen. By using a medium close up, it means the viewer can see how the bullets reflect of off superman.




Another example would be when an eye level shot is used when the criminal swings the gun around and faces the viewer by looking straight ahead. The effect of this is to make it seem like the criminal is about to actually shoot the viewer than the policemen he is actually aiming at. This brings a sense of fear and vulnerability to the viewer and draws them into the film even more.




One other example is when  high angle shot is used when the policemen are coming down the stairs. This is used to create the effect that the policemen are inferior as the viewer is looking down onto them. The policemen's low status is also shown through this as they appear much smaller and therefore insignificant to the viewer.